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Flightbeam Wellington P3D Review
Jaw dropping Modelling and TexturingBrilliant PerformanceImmense level of detailGreat Value for MoneyFeatures the latest Prepar3D technology
5.0Overall Score
Modelling
Texturing
Performance
Surrounding
Detail
Manual and Tools
Value for Money
Reader Rating 12 Votes

Introduction:

Wellington International Airport is a single runway International airport serving the capital city of Wellington in New Zealand. As of 2017 NZWN is the third busiest airport in the Island nation behind Auckland and Christchurch, with just over 6 million passenegers served in 2017. The airport has one runway 16/34 with a relatively short length of 6,827ft (2,081m).

Installation, Manuals and Tools:

Flightbeam have made the installation process as painless as possible with their Wellington scenery. We got ours directly from the Flightbeam store as a single .exe file. After running the 600+ MB installer the included Flightbeam utility added the scenery to the p3d library and we were ready to fly. Upon installation, I was able to customize NZWN to my liking with the fantastic Flightbeam Manager System.

Who Flies to Wellington?

According to the wikipedia entry for Wellington International there are 10 airlines who service NZWN and they reach a combine 25 cities. While Wellington isn’t the largest airport in New Zealand the amount of airlines and destinations will certainly not leave anyone who wants variety wanting.

AirlineDestinations
Air ChathamsChatham Islands
Air New ZealandAuckland, Brisbane, Christchurch, Dunedin, Melbourne, Queenstown, Sydney, Seasonal: Nadi
Air New Zealand Link Blenheim, Christchurch, Dunedin, Gisborne, Hamilton, Invercargill, Napier, Nelson, New Plymouth, Palmerston North, Queenstown, Rotorua, Tauranga, Timaru
Fiji AirwaysNadi
Golden Bay AirKaramea, Takaka
Jetstar AirwaysAuckland, Christchurch, Dunedin, Gold Coast, Nelson, Queenstown
QanatasMelbourne, Sydney
Singapore AirlinesMelbourne, Singapore
Sounds AirBlenheim, nelson, Picton, Taupo, Westport
Virgin AustraliaBrisbane, Sydney

The Airport:

The team over at Flightbeam has made a gorgeous recreation of the Wellington Airport, which despite its sharp visuals runs fairly well, but more on that later. The entire airport has gotten attention as well with areas such as the FBO ramp being just as well represented as the commercial gates.

Any of you who read our review of Nice LFMN for X-Plane know I am a stickler for texturing. With monitors becoming sharper and having more and more resolution, the quality of the textures really show. Flightbeam have not disappointed in this regard. As you can see from the images below the ground and building textures are all sharp and crisp, and very realistic.

Lastly I want to touch on the “other” details of the airports I review. Sometimes an airport just doesn’t feel operational. Those extra clutter items such as baggage carts, and airport vehicles can push the sense of immersion just that bit more. This is one area where I feel Flightbeam’s offering lacks somewhat. While they do have some nice static aircraft and the parking lots are certainly full, it lacks a bit of extra airport clutter which would make this airport even that much better.

Wellington at Night:

Flightbeam really know what they are doing when it comes to night texturing. The flood lighting on the aprons has that appropriately yellow glow that anyone who has been to an airport after dark can understand. I use Rex4 Texture Direct for my runway lighting so I cant speak to the default airport lighting but it does blend well at all hours of the day. Check out some of the details below because they can do more justice than I can!

Performance:

Large sceneries have a history of bogging down even the best of systems. Flightbeam have clearly done their homework optimizing this scenery. I don’t have a traditionally strong system for P3D and I was able to consistently get upper 20s to lower 30s on the ground and mid 20s in the air (flying the Carenado C208EX). These frames are certainly well within the ability to fully enjoy this beautiful scenery.

Features:

  • Features the all-new Flightbeam Manager system (no Addon Manager/Couatl required)
  • Configuration Manager allows you to quickly customize NZWN to your liking
  • Features WET-FX: Tarmac becomes more or less soaked depending on weather conditions
  • Utilizes SODE for advanced jetway interaction with aircraft
  • Includes expansive surroundings of the airport, including the whole Miramar peninsula
  • Ultra crisp, hi-def textures rendered up to 4096×4096 resolution
  • Includes custom static GA and NZ Airlines at gates
  • P3Dv4 dynamic night lighting included
  • Leverages P3D’s material scripting engine for dynamic water puddles and dynamic runway lights
  • Key interior areas modeled, including the main terminal and the new domestic terminal bridge

Final Thoughts:

I haven’t flown much in New Zealand in my years of flightsim which I know puts me in a minority. However Flightbeam NZWN may just change that. The textures, matched with the performance and the rise of PBR, and its implementation by the developers at Flightbeam make this a definite keeper on my P3D install.

Overall, you can’t ask for many anymore from a developer, Flightbeam are at the top of their game, setting the bar for addon sceneries through the roof. All in all, a perfect scenery.

To purchase FlightBeam Wellington head to their website, where for 20.55 GBP it can be yours.

Review System Specifications

FX-6300 @ 3.8ghz

EVGA GTX-1070

MSI Motherboard

16GB DDR3 RAM

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