A new Scenery developer has released their first payware scenery for FSX and P3D! Severka Airfield, a privately owned airfield located in the Kolomna district (73km from Moscow). This airfield has been a big part of the General aviation and Russian avsim community history, so it’s great to see someone make Severka, especially at high quality! If you would like to purchase this wonderful scenery then head over to either Simmarket or Flightsimstore (this product has a download size of 2.25Gb). More information below.
“The Severka has been realisticly recreated based on many references from the real airfield. There are more custom-made and hand-placed Autogen-objects covering over 250km of high-resolution satelite imagery (30-60cm/pix). In addition there are many high-resolution textures.
You may fly low over ground, visit the final approach or go to discover the coverage zone. You may fly on small airplanes or bussines jets, helicopters or sports airplanes. This scenery offers everything in an extraordinary level of detail.”
- Ultra-detailed rendition of UUML “Severka” Airfield
- Fully custom modelled airport
- Airport building textures created from onsite photography of the actual buildings
- Incredible Hand crafted 2 cm/pixel ground poly
- Complete coverage of over 250km with high resolution satellite imagery (30-60cm/pix) included Accurate Elevation Mesh
- Custom realistic trees and 3d grass with seasonal variations
- Hand placed over 2.5+ millions custom autogen vegetation and buildings
- Numerous points of interest; “Sugar” Mountain, Voskresensk Bridge, Some Mine and many more!
- Hand placed more landmarks: powerlines, bridges and buildings.
- Advanced rendering, ambient occlusion and unique night-lighting techniques used for maximum realism
- Unique static aircraft and auto models, animated fishes in water pool
- Highly optimized for good performance
- BONUS: Helipad (HA4D) 6 km on South from airfield
- Designed to blend seamlessly and full Compatible with ORBX:FTX GLOBAL BASE, FTX VECTOR and FTX OpenLC Europe.
Developed by Andrey Kravtsov, Max Kaptelkin”